An upcoming RTS will incorporate the restoration tech that has taken fighting games by storm

Upcoming Stormgate RTS (opens in a new tab) will use an engine that incorporates netcode rollback, technology that has become standard in competitive fighting games over the past few years. In a new video talking about technology and revealing new concepts, Frost Giant Studios talks about its RTS SnowPlay engine and how it integrates modern technologies such as restoration to make the game more responsive.

“Rollback allows us to reduce the lag a player experiences while playing the game over the internet,” says Frost Giant Chief Architect James Anhalt, “Rollback works by allowing us to simulate gameplay, even in “lack of player input. And if we receive input later, we can go back to when the input happened and then fake forward very quickly to catch up.”

Leave a Reply

Your email address will not be published. Required fields are marked *