Yesterday, Call of Duty: Modern Warfare 2 and Warzone 2.0 received their last patch. The notes indicate common tweaks and bug fixes long-term live service games are expected, but a change to weapon ammo has fans scratching their heads. Armor piercing ammo, it seems, no longer pierces (check the patch notes) armor.
As expected, Call of Duty has a ton of guns for players equip and customize. Sights, stocks, guns, everything is there, including ammunition. Given that war zone in particular often sees players wearing armour, carrying armor-piercing ammo in the field has proven to be an excellent survival aid (especially in the DMZ). But based on the latest patch notes, the “damage multiplier against armored opponents” has been completely removed. Now this ammo will only do extra damage against vehicles.
Fans of the gritty war crime simulator point out the obvious: it’s odd to remove a feature that something is named after… and then keep the same name. “It’s just ammunition left💀” a Redditor commented on a thread calling the unusual mix in ammo stats. As many point out, enjoying bonus damage against armored enemies felt like a fair trade for the gear slot consumed by armor-piercing ammo. “If someone wants to use an attachment slot on AP ammo, they should get more than a niche advantage,” read such a comment.
Others take the opportunity to joke about a modification that no longer does what its description says. “In the next update: High-speed ammo now moves slower. Incendiary ammo now applies freeze”, scolded one.
But these are not all jokes. Some wonder how this affects enemy AI, especially in the game’s new DMZ mode, which sometimes puts you up against a lot of very well armored AI. “So now his name is misleading, and with the amount of armored enemies DMZ throws at you, you’ll run out of ammo even faster” a Redditor commented. “This should at least help you against armored opponents in the DMZ AI?” suggested another. “Whether [it] only helps with vehicles, so it shouldn’t have any negatives at all.”
Kotaku has contacted Activision for details on the game modes affected by this change.
However, these are not all negative changes in the latest update. Various weapons have seen adjustments to ADS speed, recoil, and bullet spread. And a bunch of bugs in UI, progression and directional audio have been squashed. In what is hopefully a sign of more improvements to come, navigation in the camouflage section has been improved, with new controller bumper navigation and a toggle to show/hide locked camouflages. Modern Warfare IImenu system can be seriously confusing, and all the horizontal scrolling doesn’t help. It is definitely a step in the right direction.