Final Fantasy 14 Details Paladin Job Changes For Patch 6.3

Final Fantasy XIV detailed what players can expect from the new Paladin job.

The Paladin will be undergoing significant changes as part of the upcoming 6.3 patch, which will see its rotation changed, and during Live Letter 75 hosted by Naoki Yoshida and Toshio Murouchi, three rework goals were set.

The first is to change the Paladin’s action efficiency and rotations so that he is more capable of dealing burst damage.


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The developers have shortened the job rotation to “accommodate high power actions”, while the paladin will be able to use an “enhanced” Holy Spirit and without casting after a weapon skill combo thanks to a new Divine Might effect.

The paladin will also be less reliant on damage over time (DoT) effects.

Goring Blade and Blade of Valor will no longer have DoT effects, with their power also being adjusted accordingly. There is no mention of Circle of Scorn, suggesting that this ability will retain its DoT.

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Finally, the profession will see its defensive abilities reworked. This includes modifying Holy Sheltron’s effect to reduce damage taken, which means the Paladin should be able to deal with DoT damage better.

A revamped Bulwark ability also returns, “providing increased defensive capability.”

No further details have been shared at this point, but a number of other changes to Paladin actions and combos have been tweaked.

A number of other jobs will see minor adjustments to their current actions, but again, no further information has been given on this.

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Patch 6.3 – ‘Gods Revel, Lands Tremble – will launch on January 10, 2023 and will also include a new Dungeon (Lapis Manalis), Alliance Trial and Raid (Euphrosyne), as well as updates to PvP, island shrine and UI, including the ability to see the time remaining for all buffs and debuffs in the room list.

6.31, which will be released two weeks later, will see a new Ultimate raid, while a new tribal crafting quest (Loporrits) and Deep Dungeon (Eureka Orthos) are planned for 6.35.

Previously, patch 6.28 featured minor adjustments to the potency of a number of tasks, aimed at improving the DPS of Reaper, Warrior, and ranged tasks (minus Dancer).

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