Pokemon Scarlet and Violet’s Battle Stadium have a fundamental problem

Pokemon scarlet and violet has a lot of issues, mostly in the performance area. We’ve seen Pokemon fall through the ground in battle, NPCs running around 5fps, and a host of other fun glitches and bugs.

It’s not great, but with Scarlet and Violet’s gameplay some of the best we’ve seen in years, these performance issues are pretty easy to iron out when you’re having a good time.

Which of the adorable Paldean starters did you choose?

That said, players who have spent time building strong teams of Pokémon and are past the endgame may find themselves spending more and more time in Pokémon Scarlet and Violet’s Battle Stadium. This online game mode allows players to compete against each other competitively, except there is one fundamental problem with it; the RNG seed seems to be the same for each battle, which is not correct.

An RNG seed in Pokemon is basically a calculation done in the background by a random number generator that will determine the accuracy of a Pokemon’s moves in battle. While the number generated is meant to be entirely incidental, in the case of Pokemon Scarlet and Violet’s Battle Stadium it is not, meaning the outcome of certain moves can be constant.

A player took to the Pokemon VGC subreddit after doing some in-game accuracy checks. u/Lord-Trolldemort noticed that the move Frost Breath, which has 90% accuracy, was seriously lacking. As a result, the user started recording the outcome of each battle and started noticing that Frost Breath would always miss if it was the first move in the battle.

In 14 battles, Frost Breath missed 14 times. “It would be a one in 100 trillion chance if the RNG was working properly,” u/Lord-Trolldemort clarifies. “My best guess is that the RNG is seeded with the same number every battle, although I have no idea how they generate the RNG seed.”

u/Lord-Trolldemort then shared recordings as proof that this was happening. While this Reddit user noticed the issue and how it would affect movements with less than 100% accuracy in combat, others ⁠ – like the player below ⁠ – found ways to exploit it while they could.

The problem was also shared on Twitter by a player known as Anubis where he gained even more popularity, but rather than testing the accuracy of their movements, they found a way to make the most of the glitch.

The player said that “Pokemon Scarlet and Violet Battle Stadium currently use the same RNG seed for each battle.” Along with a clip of them landing a devastating attack on their opponent, they continue, “It lets us pick moves to make sure OHKO moves like Sheer Cold always hit!”

OKHO moves are those that can perform a one-hit KO in a Pokemon battle; Sheer Cold is one of the few, including Fissure, Guillotine, and Horn Drill.

Similar sentiments are echoed in the comments of u/Lord-Trolldemort’s Reddit post, with u/Rain_Moon replying that: “It is indeed a case of fixed RNG. We can abuse this by making Sheer Cold (or other OHKO moves) guaranteed to hit when used at the right time! Air Slash and Sheer Cold always seem to work as long as the opponent doesn’t move before you.

Currently, ranked play is not available in Pokemon Scarlet and Violet’s Battle Stadium. So hopefully the problem with RNG is fixed before the ranked game rolls out. In the meantime, I think I’ll skip Battle Stadium and continue exploring Paldea! What are your thoughts on this small, albeit fundamental, issue with Battle Stadium right now?

For more on Pokemon Scarlet and Violet, we’ve got a comprehensive guide to how multiplayer works and how to breed your Pokemon so you can put together the perfect party for competitive battles.

Leave a Comment